I will say one thing I found annoying is that jumping off of an enemy and getting a bounce depends on holding the jump button down while doing the jump, but holding down the jump button also causes you to float (if you have Diddy), so it changes the trajectory of your jump. ![]() It also has a great visual style and theming. If you want a challenge, both in platforming and exploration, this game has that in spades. That's no easy task, especially in hard mode. There's the basic "traverse the level" and then there's the "completionist" task of getting all of the KONG letters and puzzle pieces in each level. Is the DK game have long gameplay? As in over 8 hours ? Any reason to keep playing after you beat it ?
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